AMotionEvent_getHistoricalPressure

Get the historical pressure of this event for the given pointer index that occurred between this event and the previous motion event. The pressure generally ranges from 0 (no pressure at all) to 1 (normal pressure), although values higher than 1 may be generated depending on the calibration of the input device.

extern (C) nothrow @nogc
float
AMotionEvent_getHistoricalPressure

Meta